VFX Showreel

I began my VFX career in 2002, honing my craft at world-renowned studios including BUF, PDI/Dreamworks, MPC, and Industrial Light & Magic (ILM). With over 33 credits, I contributed to some of cinema's most iconic franchises.

My portfolio includes standout titles such as Solo: A Star Wars Story, Avengers: Age of Ultron, The Matrix Revolutions, and The Prestige, Harry Potter, King Kong… (33 credits)

IMDB - Full Credits list

Tech Research - Creative Reel

With a background in traditional art and a career spanning industry leaders like ILM, Epic Games, Apple, and Meta, I have developed a deep passion for how content creation technologies can redefine the boundaries of visual experimentation.

IRRADIANCE - UE4

Realtime Experimental Short Film in Unreal Engine.

Fall-Symposium 2024

Directed Gemini research group FastForward.

Spring-Symposium 2024

Directed Gemini research group FastForward.

Character Reel

During my carrier, outside FX Simulation I worked on many projects as character rigger and tool developer, here a short compilation of those experiences.